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Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

I built a Go library to solve a problem Python solved in 2002
go2026-03-22
Pavan KumarPavan Kumar

I built a Go library to solve a problem Python solved in 2002

I want to preface this by saying this is not a "look what I built" post. This is more of a "I kept...

How to Find Every Consumer of Your Go Module
go2026-04-20
Daniel WestgaardDaniel Westgaard

How to Find Every Consumer of Your Go Module

You maintain an internal Go module. A breaking API change is coming. Which repos across your org import it — and at which version? Here's why the a...

Snakes & Gophers — A Python Dev's Guide to Thinking in Go
python2026-03-17
Yogesha KYogesha K

Snakes & Gophers — A Python Dev's Guide to Thinking in Go

You've written Python for years. Now you're picking up Go. This isn't a tutorial — it's a guide to rewiring your instincts.

gRPC Interceptors in Production: Design Patterns That Survive Real Load
go2026-04-20
Harrison GuoHarrison Guo

gRPC Interceptors in Production: Design Patterns That Survive Real Load

gRPC interceptors are where cross-cutting concerns live — auth, tracing, retry, metrics, rate limiting. Most examples online show toy single-interceptor demos. Production systems need to stack, order, and compose them correctly. A practical guide.

Go Generics, One Year In: Which Promises Held, Which Didn't
go2026-04-20
Harrison GuoHarrison Guo

Go Generics, One Year In: Which Promises Held, Which Didn't

Go 1.18 shipped generics in March 2022. Four years later, the honest picture: they're useful for a narrower set of problems than the community hoped, they fit naturally in a few places, and overuse them and your code gets worse. A production retrospective.

IronSys: A Production Blueprint for Modern Concurrency
concurrency2026-04-20
Harrison GuoHarrison Guo

IronSys: A Production Blueprint for Modern Concurrency

After Four Pillars of Concurrency, the natural question: what does a system actually look like when it uses all of them deliberately? IronSys is a composite blueprint — the concurrency architecture I'd build today if I were starting over, with the trade-offs each choice buys.

sync.Pool in Go: When It Actually Helps, and When It Quietly Hurts
go2026-04-20
Harrison GuoHarrison Guo

sync.Pool in Go: When It Actually Helps, and When It Quietly Hurts

sync.Pool is the Go feature most likely to be used incorrectly. A working engineer's guide to when pooling buffers actually saves GC pressure, when it just adds complexity, and the benchmark methodology that tells the difference.

Go Profiling in Anger: pprof, Escape Analysis, and Inlining Without Magic
go2026-04-20
Harrison GuoHarrison Guo

Go Profiling in Anger: pprof, Escape Analysis, and Inlining Without Magic

Most performance advice for Go is ritual — 'use sync.Pool,' 'avoid interface boxing,' 'preallocate slices.' Useful sometimes, hollow often. A production engineer's guide to profiling Go systems with pprof, reading escape analysis output, and understanding when the compiler actually inlines.

From Zero to Hero: Building a Key Issuance Server with `verbose` and `figtree`
logging2026-04-20
Andrei MerlescuAndrei Merlescu

From Zero to Hero: Building a Key Issuance Server with `verbose` and `figtree`

In August 2024 Andrei Merlescu wrote a package called verbose and released it under the Apache 2.0...

8 Cursor Rules for Go Developers — 2026 Edition
go2026-04-26
Olivia CraftOlivia Craft

8 Cursor Rules for Go Developers — 2026 Edition

Eight Cursor rules that make your AI write idiomatic Go — proper error handling, accept interfaces, context-first signatures, owned goroutines, directional channels, no init() tricks, table-driven tests, and lint-clean commits.

Guía Definitiva de Merge Sort: El Algoritmo de Divide y Vencerás
algorithms2026-04-20
Juan Carlos Garcia EsquivelJuan Carlos Garcia Esquivel

Guía Definitiva de Merge Sort: El Algoritmo de Divide y Vencerás

Merge Sort es un algoritmo de ordenamiento basado en el paradigma Divide y Vencerás. Divide...

The Most Important Refactoring Was Deleting 500 Lines I Was Proud Of
go2026-04-20
Bala ParanjBala Paranj

The Most Important Refactoring Was Deleting 500 Lines I Was Proud Of

How I deleted a generic Pipeline[T] framework and a pass-through workflow layer, and why the codebase...

Por que o seu Microserviço deve permitir Integração via JSON-RPC?
microservices2026-03-17
Ortiz de Arcanjo António DavidOrtiz de Arcanjo António David

Por que o seu Microserviço deve permitir Integração via JSON-RPC?

Embora o REST seja o padrão absoluto para o Frontend, a comunicação entre serviços...

Simplifying Reactive Component Frameworks in Go: A Signal-Based Architecture for Cross-Platform Responsiveness
go2026-03-17
Viktor LogvinovViktor Logvinov

Simplifying Reactive Component Frameworks in Go: A Signal-Based Architecture for Cross-Platform Responsiveness

Introduction Developing reactive UIs in Go has long been a double-edged sword. On one...

Go Templates Snippets for VSCode
go2026-04-20
Orim Dominic AdahOrim Dominic Adah

Go Templates Snippets for VSCode

I started learning how to use Go templates about a year ago and I found it arduous to stressful to...

CQRS in Go — Part 1: the aggregate, Transition() and the Clone() you forget
cqrs2026-04-20
Odilon HUGONNOTOdilon HUGONNOT

CQRS in Go — Part 1: the aggregate, Transition() and the Clone() you forget

How to structure a CQRS aggregate in Go: value struct, Transition() returning a new state, mandatory Clone() for collections. The shared slice trap.

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