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Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Database Migrations and ORM in Go (GORM, sqlc)
database2025-12-28
Aviral SrivastavaAviral Srivastava

Database Migrations and ORM in Go (GORM, sqlc)

Taming the Data Dragon: Database Migrations and ORMs in Go (GORM & sqlc) Hey there,...

Go Retries: Backoff, Jitter, and Best Practices
programming2026-02-01
Serif COLAKELSerif COLAKEL

Go Retries: Backoff, Jitter, and Best Practices

In this article, we will explore how to implement production-grade retry strategies using exponential...

Leetcode Sunday #1
leetcode2026-02-01
rezzcode ∞rezzcode ∞

Leetcode Sunday #1

Leetcode 3010: Divide an Array Into Subarrays With Minimum Cost I Difficulty: Easy Time...

From Managed Threads to Independent Tasks: Rethinking Concurrency from Java to Go (Part 1)
java2025-12-27
Juthi Sarker AkaJuthi Sarker Aka

From Managed Threads to Independent Tasks: Rethinking Concurrency from Java to Go (Part 1)

When I started learning Go after Java, I assumed concurrency would feel familiar. Both languages...

How to Build a In-Memory Cache in Go Using Generics With TTL
go2026-02-01
Ganesh KumarGanesh Kumar

How to Build a In-Memory Cache in Go Using Generics With TTL

There is a famous saying in computer science: "There are only two hard things in Computer Science:...

punycode Release v0.15.0
go2025-12-30
Jonas BrømsøJonas Brømsø

punycode Release v0.15.0

perhaps a fix, perhaps a misunderstanding

LeafWiki Devlog #8: v0.7.3 - Secure by Default: Authentication, Roles & Safer Self-Hosting
opensource2026-02-01
perberperber

LeafWiki Devlog #8: v0.7.3 - Secure by Default: Authentication, Roles & Safer Self-Hosting

Hi, This release marks an important step for LeafWiki. With recent versions, LeafWiki has moved...

How I built horizontally scalable chat server in Go
go2026-01-31
D Abhiram KaranthD Abhiram Karanth

How I built horizontally scalable chat server in Go

How I built a horizontally scalable chat server in Go. It's not about sending messages fast. It's...

Monitoring & Observability for Solo Developers: Go + GCP
go2026-01-31
shusukeOshusukeO

Monitoring & Observability for Solo Developers: Go + GCP

Building a monitoring stack with slog, Discord alerts, and GCP Cloud Monitoring for a Go backend

CI/CD Pipeline for Solo Developers: Go + GCP + GitHub Actions
go2026-01-31
shusukeOshusukeO

CI/CD Pipeline for Solo Developers: Go + GCP + GitHub Actions

Building a production-grade CI/CD pipeline for a Go backend on GCP as a solo developer

The Secret Life of Go: JSON and Tags
go2026-01-27
Aaron RoseAaron Rose

The Secret Life of Go: JSON and Tags

Bridging the gap between strict Go types and messy JSON data. Chapter 17: The ID Card The rain...

🚀 From “Works Fine” to “Feels Instant”: Tuning a GoFr API Like Engineers, Not Magicians
database2025-12-26
Umang MundhraUmang Mundhra

🚀 From “Works Fine” to “Feels Instant”: Tuning a GoFr API Like Engineers, Not Magicians

A real-world story of making a GoFr API go from “fine” to “feels instant” using observability, DB...

I Rewrote Google's Gemini CLI in Go - 68x Faster Startup
cli2026-01-24
Owada TomohiroOwada Tomohiro

I Rewrote Google's Gemini CLI in Go - 68x Faster Startup

TL;DR Google's official Gemini CLI has ~1 second Node.js startup overhead I rewrote it in...

GoGPU: Unified 2D/3D Graphics Integration in Pure Go
go2026-01-30
Andrey KolkovAndrey Kolkov

GoGPU: Unified 2D/3D Graphics Integration in Pure Go

How we built enterprise-grade 2D/3D graphics integration without CGO, and our roadmap to a production-ready GUI toolkit

Mastering HTTP/2 in Go: A Practical Guide for Building Faster Web Servers
go2025-12-26
Jones CharlesJones Charles

Mastering HTTP/2 in Go: A Practical Guide for Building Faster Web Servers

Hey, Go developers! 🚀 If you’re building web servers and want to supercharge their performance,...

Pipes Won't Let Me Go
productivity2026-01-07
Kostya MalinovskiyKostya Malinovskiy

Pipes Won't Let Me Go

Some time ago when I was working on codecrafters shell challenge I hit a problem. The problem was...

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