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Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Go Memory Optimization: Real-World Lessons from the Trenches
go2025-10-13
Jones CharlesJones Charles

Go Memory Optimization: Real-World Lessons from the Trenches

Memory optimization is a superpower for Go developers. Whether you’re battling slow APIs or crunching...

Ollama SDKs in Go: Overview and Code Examples
go2025-10-12
RostRost

Ollama SDKs in Go: Overview and Code Examples

Here is a little guide to Ollama SDKs in Go: Packages, Usage, and Comparison. Integrating Ollama...

Golang For PHP Developer : Testing & Deployment
go2025-10-11
Putra Prima APutra Prima A

Golang For PHP Developer : Testing & Deployment

Day 7: Testing & Deployment Goal: Write tests and deploy your API to production Time:...

Team-Based Authorization in faynoSync — An Overview for Developers
go2025-09-08
Serhii KuianovSerhii Kuianov

Team-Based Authorization in faynoSync — An Overview for Developers

Before we dive into team authorization, a quick word about faynoSync. It’s a dynamic update server...

Local DNS Resolution for Docker Containers in Development
go2025-09-08
Nikita VakulaNikita Vakula

Local DNS Resolution for Docker Containers in Development

The challenge: service discovery in containers In modern backend development, most systems...

Go 1.25 release - what's new
go2025-10-12
RostRost

Go 1.25 release - what's new

Go 1.25, released in August 2025, brings a variety of enhancements across the toolchain, runtime,...

Linux Mount Namespace Practice Guide
container2025-10-10
Ajinkya SinghAjinkya Singh

Linux Mount Namespace Practice Guide

🚀 I'm Building My Own Container Runtime! This is part of a complete series where I'm building Conti...

Designing a Reliable Data Layer in Go: PostgreSQL, GORM, and Integration Testing
go2025-10-11
Sagar MaheshwarySagar Maheshwary

Designing a Reliable Data Layer in Go: PostgreSQL, GORM, and Integration Testing

In Part One, we built the foundation, setting up configuration management, structured logging, a gRPC...

Letting go PHP database migrations
php2025-10-09
david duymelinckdavid duymelinck

Letting go PHP database migrations

I have been on a path this year where I let go ORM/query builder solutions in favor of query...

Writing components in Go with TinyGo compiler - WebAssembly Component Model
webassembly2025-09-19
TopheTophe

Writing components in Go with TinyGo compiler - WebAssembly Component Model

Discover how WebAssembly Component Model works through the concrete use case of a REPL with a plugin system

Controlling Concurrency in Go with the Semaphore Pattern
go2025-10-10
siffiyan assaurisiffiyan assauri

Controlling Concurrency in Go with the Semaphore Pattern

Concurrency is one of Go’s greatest strengths, but without proper control it can quickly overload...

Building A Real-Time Communication System Using Go and WebSocket
go2025-10-10
M. Oly MahmudM. Oly Mahmud

Building A Real-Time Communication System Using Go and WebSocket

Real-time applications like chat systems, dashboards, or multiplayer games rely on persistent,...

Pipeline em Go - Compondo operações de forma elegante e simples
go2025-10-10
renanbastos93renanbastos93

Pipeline em Go - Compondo operações de forma elegante e simples

🚀 Apresentamos o Pipeline em Go: um pacote open source que simplifica a forma de compor operações de maneira clara, elegante e segura. Criado inicialmente em um esforço interno (com iniciativa do Jonas e minha colaboração nos contratos e testes), agora está disponível para toda a comunidade. Aprenda como encadear funções, tratar erros automaticamente e deixar seu código muito mais legível!

I Built an Offline Voice Typing App for Linux - Speak to AI
linux2025-10-08
Asher BukAsher Buk

I Built an Offline Voice Typing App for Linux - Speak to AI

https://github.com/AshBuk/speak-to-ai Despite the existence of various voice-to-text...

Build an Asteroids Game with Raylib-go
gamedev2025-10-09
Tim LittleTim Little

Build an Asteroids Game with Raylib-go

In this tutorial, you’ll learn how to build an Asteroids game using Raylib-go, a lightweight library...

Vibe-Coding My First MCP Server
vibecoding2025-09-05
Akhyar AmarullahAkhyar Amarullah

Vibe-Coding My First MCP Server

I recently built my first Model Context Protocol (MCP) server, and honestly? I had no idea what I was...

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