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Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

How I build simple Mac apps using Go
go2024-07-15
Jeff LindsayJeff Lindsay

How I build simple Mac apps using Go

The latest and largest release of Go bindings to Apple frameworks

Vendoring, or go mod vendor: What Is It?
go2024-07-24
Phuong LePhuong Le

Vendoring, or go mod vendor: What Is It?

Vendoring, or go mod vendor (source: victoriametrics.com/blog) The original post is published on...

The Ultimate Golang Framework for Microservices: GoFr
programming2024-07-24
Aryan MehrotraAryan Mehrotra

The Ultimate Golang Framework for Microservices: GoFr

Go is a multiparadigm, statically typed, and compiled programming language designed by Google. Many...

Understanding Pointers in GO: Devops Guide
go2024-07-24
Vaibhav ThukralVaibhav Thukral

Understanding Pointers in GO: Devops Guide

In this post we will explore about pointers in Go: What are Pointers? Why does feature exist? How...

Web Scraping With Go
go2024-07-24
ScrapflyScrapfly

Web Scraping With Go

The Go programming language is a popular statically typed language. Its memory management, garbage...

AWS CDK and security group configuration (Golang)
aws2024-07-24
Oleg SydorovOleg Sydorov

AWS CDK and security group configuration (Golang)

It's obvious that all cloud software is primarily network software. Therefore, when working with...

Bitmasking em Go: Uma Técnica Poderosa para Gerenciamento de Opções
go2024-07-13
Leonan CarvalhoLeonan Carvalho

Bitmasking em Go: Uma Técnica Poderosa para Gerenciamento de Opções

Introdução Bitmasking é uma técnica eficiente e poderosa utilizada na programação para...

Resolução de alguns bugs
go2024-07-23
Alex Sandro GarzãoAlex Sandro Garzão

Resolução de alguns bugs

Para quem não está acompanhando o POJ (Pascal on the JVM) é um compilador que transforma um subset de...

Producer/Consumer (Produtor/Consumidor)
go2024-07-23
Celso CostaCelso Costa

Producer/Consumer (Produtor/Consumidor)

Definição Consideramos dois processos, chamados de “produtor” e “consumidor”,...

Livestream platform backend — Detailed architecture
go2024-07-23
Bastien R.Bastien R.

Livestream platform backend — Detailed architecture

Previously In the previous article, dflmnq presents a backend architecture for a streaming...

How to Build Your Own Distributed KV Storage System Using the etcd Raft Library (2)
webdev2024-07-23
LorainLorain

How to Build Your Own Distributed KV Storage System Using the etcd Raft Library (2)

This is the second article in the series "How to Build Your Own Distributed KV Storage System Using...

Event-driven design with Log Events and RabbitMQ in Golang
webdev2024-07-23
ujjaujja

Event-driven design with Log Events and RabbitMQ in Golang

The adoption of event-driven architecture is on the rise as teams pursue more adaptable, scalable,...

Realtime log streaming in Go
go2024-07-22
GatijGatij

Realtime log streaming in Go

Almost a tail -f simulation but in interesting way. Let's tackle this problem by breaking it down...

Vue.js da Props tushunchasi
webdev2024-07-22
Mukhriddin Khodiev (work)Mukhriddin Khodiev (work)

Vue.js da Props tushunchasi

Props - Vue.js ning eng kerakli qismilaridan biri bo'lib, komponentlar aro ma'lumotni almashinish...

Race Condition (Condição de Corrida)
go2024-07-22
Celso CostaCelso Costa

Race Condition (Condição de Corrida)

Quando dois ou mais Threads/Processos competem por um recurso. Race Condition (Condição...

Local First HTMX pt1
webdev2024-07-22
ElijahElijah

Local First HTMX pt1

Part 2 is now live and available here Overview There is a common refrain on the internet...