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Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Fastest WebRTC Server in 2026: Benchmarks Against coturn and LiveKit
webrtc2026-04-16
H33.aiH33.ai

Fastest WebRTC Server in 2026: Benchmarks Against coturn and LiveKit

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

31 Nanoseconds: How Cachee Powers the Fastest Video API Cache
rust2026-04-16
H33.aiH33.ai

31 Nanoseconds: How Cachee Powers the Fastest Video API Cache

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

10 Microseconds: How We Built the Fastest API Gateway in Rust
rust2026-04-16
H33.aiH33.ai

10 Microseconds: How We Built the Fastest API Gateway in Rust

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

Open-Sourcing RustTURN: Post-Quantum Video Infrastructure
rust2026-04-16
H33.aiH33.ai

Open-Sourcing RustTURN: Post-Quantum Video Infrastructure

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

Rust vs C++ for Video Server Performance: Why We Chose Rust
rust2026-04-16
H33.aiH33.ai

Rust vs C++ for Video Server Performance: Why We Chose Rust

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

We Reduced Video Streaming Server Costs by 87% with Rust
rust2026-04-16
H33.aiH33.ai

We Reduced Video Streaming Server Costs by 87% with Rust

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

SFU Architecture: How We Scale to 200 Participants per Server
webrtc2026-04-16
H33.aiH33.ai

SFU Architecture: How We Scale to 200 Participants per Server

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

Sub-Microsecond Video Processing: Inside Our 263ns Pipeline
rust2026-04-16
H33.aiH33.ai

Sub-Microsecond Video Processing: Inside Our 263ns Pipeline

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

Inside Our AI Auto-Editing Engine: From Raw Footage to Viral Clips
ai2026-04-16
H33.aiH33.ai

Inside Our AI Auto-Editing Engine: From Raw Footage to Viral Clips

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

Real-Time Video Intelligence: Our AI Pipeline Running at 220K RPS
rust2026-04-16
H33.aiH33.ai

Real-Time Video Intelligence: Our AI Pipeline Running at 220K RPS

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

20 Rust Microservices, Zero Node.js: How We Rebuilt Our Entire Video Platform
rust2026-04-16
H33.aiH33.ai

20 Rust Microservices, Zero Node.js: How We Rebuilt Our Entire Video Platform

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

938 Tests, Zero Failures: Why We're the Most Tested Video API
rust2026-04-16
H33.aiH33.ai

938 Tests, Zero Failures: Why We're the Most Tested Video API

Originally published at v100.ai At V100, we build AI video infrastructure entirely in Rust. 20...

Deploying a Rust MCP Server to Azure Appservice
mcps2026-05-17
xbillxbill

Deploying a Rust MCP Server to Azure Appservice

The rmcp crate and standard Rust libraries are used to build a basic MCP Server in Rust. This MCP...

74 Bytes: How We Fit Three Post-Quantum Signature Families Into a Bitcoin OP_RETURN
bitcoin2026-04-16
H33.aiH33.ai

74 Bytes: How We Fit Three Post-Quantum Signature Families Into a Bitcoin OP_RETURN

The Size Problem Post-quantum signatures are massive. Dilithium: 2,420 bytes. FALCON: 666...

Why Bun is Rewriting in Rust (And What It Means for JavaScript Developers)
bunjs2026-05-19
Tony SpiroTony Spiro

Why Bun is Rewriting in Rust (And What It Means for JavaScript Developers)

Bun started as a bet that JavaScript tooling could be much faster. That bet paid off. Now, Bun is...

git-parsec: The Git Worktree Manager Your Team Needs
git2026-04-15
Housk ShinHousk Shin

git-parsec: The Git Worktree Manager Your Team Needs

Manage parallel git worktrees with ticket integration, automatic PR creation, and CI monitoring. Perfect for AI agents and teams working on multiple features simultaneously.