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DEVELOPER NEWS STREAM

Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Elixir 1.20 has a type system now: comparing it with Rust and TypeScript
elixir2026-06-20
GeekMasahiroGeekMasahiro

Elixir 1.20 has a type system now: comparing it with Rust and TypeScript

Elixir 1.20 shipped with a type system. I compared how Rust, TypeScript, and Elixir treat the types they cannot be sure about, and why dynamic typing still has a reason to exist.

I Was Wrong About Events for Three Years—Until I Learned What Async Runtime Was Really Costing
webdev2026-05-28
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I Was Wrong About Events for Three Years—Until I Learned What Async Runtime Was Really Costing

Three years ago I inherited a Rust-based treasure-hunt engine that processed upwards of 2 million...

Complete Guide to Building a macOS Menu Bar App with Tauri v2
tauri2026-06-11
hiyoyohiyoyo

Complete Guide to Building a macOS Menu Bar App with Tauri v2

Introduction This guide explains how to build a macOS menu bar utility app (like...

Self-referential structs: Which version is for you?
rust2026-05-29
Prathmesh barotPrathmesh barot

Self-referential structs: Which version is for you?

Writing self-referential structs in Rust is a complete nightmare; the borrow checker won't let you do...

I built a code runner for 14 languages - try to break it and test
webdev2026-05-27
Vojtěch MikleVojtěch Mikle

I built a code runner for 14 languages - try to break it and test

I wanted a fast way to test code snippets without opening an IDE or spinning up a repl. So I built...

The Moment the JVM Tuning Knob Broke Our Treasure Hunt Engine
webdev2026-05-27
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The Moment the JVM Tuning Knob Broke Our Treasure Hunt Engine

The Problem We Were Actually Solving Our treasure hunt engine at Veltrix was a real-time...

I Built a Portfolio in Real Time Using Rullst (Rust's Best New Framework?) 🦀
rullst2026-06-10
venelouisvenelouis

I Built a Portfolio in Real Time Using Rullst (Rust's Best New Framework?) 🦀

I basically used 3 commands in terminal (after a installed Rust language in Windos and the Rullst...

Building a Dynamic Grades and Report Generation System in Rust
rust2026-05-27
manjushapsmanjushaps

Building a Dynamic Grades and Report Generation System in Rust

Designing a dynamic marks entry and report generation system using Rust, egui, and PostgreSQL with runtime-generated grids and adaptive layouts.

The Day the GC Tuning Patch Broke the Leaderboard
webdev2026-05-27
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The Day the GC Tuning Patch Broke the Leaderboard

The Problem We Were Actually Solving We ran an in-memory leaderboard service for a competitive event...

Building an API-first self-hosted monitoring platform in Rust/Tokio and Postgres
rust2026-05-31
Tomislav NekicTomislav Nekic

Building an API-first self-hosted monitoring platform in Rust/Tokio and Postgres

I build and maintain client projects, and one thing that comes up again and again is monitoring. Not...

The Moment the JSON Config Parser Became the Enemy
webdev2026-05-27
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The Moment the JSON Config Parser Became the Enemy

The Problem We Were Actually Solving The treasure-hunt server receives 50 MB/s of dynamic...

When Your Search Tree Becomes the Bottleneck in a Distributed Game Server
webdev2026-05-27
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When Your Search Tree Becomes the Bottleneck in a Distributed Game Server

The Problem We Were Actually Solving In Hytales Veltrix region server, each treasure hunt...

ตรวจ CPU/Memory ทุกชั่วโมงด้วย Garudust Agent Cron ในตัว
rust2026-05-27
GarudustGarudust

ตรวจ CPU/Memory ทุกชั่วโมงด้วย Garudust Agent Cron ในตัว

ใช้ cron scheduler ที่ build-in อยู่ใน garudust-server ตรวจ resource เซิร์ฟเวอร์โดยไม่ต้องพึ่ง system crontab — รัน process เดียว จบ

When the Treasure Hunt Engine ate my weekend
webdev2026-05-27
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When the Treasure Hunt Engine ate my weekend

The Problem We Were Actually Solving Last April the Veltrix game servers began to stutter during the...

The Moment the JVM Unwound at 3 AM and the Rust Runtime Held
webdev2026-05-27
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The Moment the JVM Unwound at 3 AM and the Rust Runtime Held

The Problem We Were Actually Solving At Veltrix we ran a real-time treasure hunt engine that...

Hytale Servers and the Lies We Told Ourselves About Treasure Hunts
webdev2026-05-27
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Hytale Servers and the Lies We Told Ourselves About Treasure Hunts

The Problem We Were Actually Solving The Veltrix public cluster runs up to 1,200...