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DEVELOPER NEWS STREAM

Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Functions in Rust: a good introduction
beginners2024-01-30
Francesco CiullaFrancesco Ciulla

Functions in Rust: a good introduction

Functions in Rust In this 4th lesson, we will learn about functions in Rust. If you...

Writing a REST API in Rust
webdev2024-01-31
ShuttleShuttle

Writing a REST API in Rust

In this article, we’re going to talk about writing a REST API in Rust! Following on from our first...

Day 30: ⚡️ Rustic Asynchrony: Decoding the Enigma of Futures and Async/Await! 🚀
rust2024-01-31
Aniket BotreAniket Botre

Day 30: ⚡️ Rustic Asynchrony: Decoding the Enigma of Futures and Async/Await! 🚀

Welcome, fellow Rust enthusiasts! Today, we embark on a journey through the intricate world of...

Day 29:🌐 Navigating Shared State Concurrency in Rust:- Sync, Send, and Atomic Wonders
rust2024-01-30
Aniket BotreAniket Botre

Day 29:🌐 Navigating Shared State Concurrency in Rust:- Sync, Send, and Atomic Wonders

Welcome back to the Rust realm, fellow code adventurers! On Day 29 of our #100DaysOfCode challenge,...

Introducing ShuttleLabs - Cutting Edge Rust talks!
rust2024-01-30
ShuttleShuttle

Introducing ShuttleLabs - Cutting Edge Rust talks!

Discussing cutting-edge advancements in the Rust ecosystem If you’re looking to stay ahead...

ReductStore v1.8.0 Has Been Released with Data Replication
reductstore2024-01-30
Alexey TiminAlexey Timin

ReductStore v1.8.0 Has Been Released with Data Replication

We are pleased to announce the release of the latest minor version of ReductStore, 1.8.0. ReductStore...

Rust Learning Note: Exception Handling
rust2023-12-28
Raine-Yang-UofTRaine-Yang-UofT

Rust Learning Note: Exception Handling

This article is a summary of Chapter 4.8 of Rust Course (course.rs/) Type Conversions of Option and...

Day 28: Threads, Channels, and Rusty Messages: Unveiling the Multithreading Symphony 🚀
rust2024-01-29
Aniket BotreAniket Botre

Day 28: Threads, Channels, and Rusty Messages: Unveiling the Multithreading Symphony 🚀

Just like a chef in a restaurant kitchen simultaneously juggling multiple tasks, threads in Rust...

Rust Learning Note: Global Variable
rust2023-12-27
Raine-Yang-UofTRaine-Yang-UofT

Rust Learning Note: Global Variable

This article is a summary of Chapter 4.7 of Rust Course (course.rs/) Global Variables Initialized at...

Rust Game Dev Log #3: Grass Part 3 | Color Gradient!
rust2024-01-28
Michael MironidisMichael Mironidis

Rust Game Dev Log #3: Grass Part 3 | Color Gradient!

Welcome back! After a busy couple of months at work and a relaxing vacation, I'm back with...

Cognito Starter Kit with Rust and Lambda
aws2024-01-27
Benjamen PyleBenjamen Pyle

Cognito Starter Kit with Rust and Lambda

Welcome to the Cognito Starter Kit with a large helping of Rust seasoned with some CDK. I'm a big...

How to build self hosted Github Stargazer Bots on Discord and Slack using Fluvio.
opensource2024-01-27
DebDeb

How to build self hosted Github Stargazer Bots on Discord and Slack using Fluvio.

Introduction This is my first article of 2024. Happy New Year to all of you. I have to...

API mock (former JSON Responder) first stable release
rust2024-01-26
nabbisennabbisen

API mock (former JSON Responder) first stable release

nabbisen / apimock-rs API mock...

Rust for Gaming: Rust Game Development Engines 2024
rust2024-01-24
Rodney LabRodney Lab

Rust for Gaming: Rust Game Development Engines 2024

Rust for Gaming 🎮 Rust Game Development Engines as of 2024, using Rust in mainstream engines like Godot and 🦀 Rust alternatives like Bevy.

Day 26: Unleashing Rust's Smart Pointers, Navigating the Pointerscape 🚀🦀
rust2024-01-27
Aniket BotreAniket Botre

Day 26: Unleashing Rust's Smart Pointers, Navigating the Pointerscape 🚀🦀

Ahoy, Rustaceans! Today, on Day 26 of #100DaysOfCode, let's embark on a journey into the mysterious...

ESP32 Embedded Rust at the HAL: I2C Scanner
rust2024-01-26
Omar HiariOmar Hiari

ESP32 Embedded Rust at the HAL: I2C Scanner

This blog post is the eleventh of a multi-part series of posts where I explore various peripherals...