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DEVELOPER NEWS STREAM

Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Rust Ownership Explained: Why Some Values Move and Others Copy
rust2025-09-01
itzlg | cyborgitzlg | cyborg

Rust Ownership Explained: Why Some Values Move and Others Copy

When we assign a value to a new variable in Rust, the value is usually moved. But here’s the catch...

A journey with k3s, through wasm32-wasip1
rust2025-09-04
Vatsal KeshavVatsal Keshav

A journey with k3s, through wasm32-wasip1

LFX Mentorship : Use Runwasi with WasmEdge runtime to test multiple WASM apps as cloud...

Persisting data in Rust with Heave
rust2025-10-03
Kate KorsaroKate Korsaro

Persisting data in Rust with Heave

As a developer, I often find myself working on small personal projects where I need a quick and easy...

How I Used TPM for Key Encryption in Rust (Using Windows APIs)
rust2025-10-07
tsurukotsuruko

How I Used TPM for Key Encryption in Rust (Using Windows APIs)

I implemented TPM-based key wrapping on Windows using the windows-sys crate. (Linux version: How I...

Criando um malware em Rust 🦀
rust2025-09-11
Otávio OnoueOtávio Onoue

Criando um malware em Rust 🦀

Primeiro post Sou um desenvolvedor com boa experiência na área, tendo como hobby sistemas...

A Head of Engineering’s Perspective on Tech Stacks That Actually Matter for Survival in Late 2025
rust2025-10-06
Ashish ShardaAshish Sharda

A Head of Engineering’s Perspective on Tech Stacks That Actually Matter for Survival in Late 2025

After years leading teams and helping products scale, one truth stands out: Most startups don’t fail...

Memory-Mapped I/O for Handling Files Larger Than RAM
mmap2025-10-01
Khalid HusseinKhalid Hussein

Memory-Mapped I/O for Handling Files Larger Than RAM

Building rfgrep required solving the challenge of processing files that exceed available RAM....

Automating SBOM Generation and Vulnerability Analysis
vulnerabilities2025-09-30
uknowWhouknowWho

Automating SBOM Generation and Vulnerability Analysis

What is SBOM? SBOM (Software Bill of Materials) = the ingredient label of software. It...

Backend Challenge: Learn Rust Microservices for the Cloud
rust2025-08-27
ShuttleShuttle

Backend Challenge: Learn Rust Microservices for the Cloud

Looking to level up your Rust skills while learning modern cloud deployment? ShellCon offers a unique...

Why PHP frameworks often (still) perform slower than Python / Go / Rust / Java frameworks
php2025-09-29
Md Mahbubur RahmanMd Mahbubur Rahman

Why PHP frameworks often (still) perform slower than Python / Go / Rust / Java frameworks

TL;DR (quick summary) Raw microbenchmark results (TechEmpower Web Framework Benchmarks)...

Rust + WebAssembly Performance: JavaScript vs. wasm-bindgen vs. Raw WASM (with SIMD)
rust2025-09-29
Bence RáczBence Rácz

Rust + WebAssembly Performance: JavaScript vs. wasm-bindgen vs. Raw WASM (with SIMD)

Rust + WebAssembly Performance: Pure JS vs. wasm-bindgen vs. Raw WASM with SIMD When...

RustyBoot-RISCV - A bare metal Boot-loader in Rust
osdev2025-09-29
Kushal_Meghani1644Kushal_Meghani1644

RustyBoot-RISCV - A bare metal Boot-loader in Rust

Hey folks! I’m excited to share my new project: RustyBoot-RISCV, a minimal bare-metal bootloader for...

How to Build a stdio MCP Server in Rust
rust2025-08-26
ShuttleShuttle

How to Build a stdio MCP Server in Rust

Introduction AI agents are transforming how we work, but they're often limited by their...

How to Make a Solidity Contract 100x Cheaper and Faster
solidity2025-10-03
Ben GreenbergBen Greenberg

How to Make a Solidity Contract 100x Cheaper and Faster

If you've built on Ethereum, you know the drill: everything lives in Solidity. That means when you...

Building a Tic-Tac-Toe Game with Rust, Bevy, and WebAssembly
rust2025-09-28
LymahLymah

Building a Tic-Tac-Toe Game with Rust, Bevy, and WebAssembly

Introduction I recently built a Tic-Tac-Toe game using Rust, the Bevy game engine, and...

Rust: A JSON parser
rust2025-09-27
ValacorValacor

Rust: A JSON parser

Github: Source file on github It's bin a while since I wrote my last Rust code so I thought why not...