DEVELOPER NEWS STREAM
Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

MaxRecreating the Apple Calculator in Rust using Tauri, Yew and Tailwind
Introduction In this tutorial, we will be rebuilding the Apple calculator using Rust....

Favil Orbediosfast.ai Book in Rust - Chapter 2 - Part 1
Introduction In Part 6, we finished Chapter 1. We didn't get to do everything that we'd...

Michael MironidisRust Game Dev Log #2: Grass Part 2 | Wind Simulation!
Where we left off Last time, we went over how to get grass physically modelled in a scene...

Favil OrbediosWorking through the fast.ai book in Rust - Part 6
Introduction In Part 5, we failed to correctly load weights into our model. In this part,...

Mustafif TexCreate v3.3 Initial Plans
I admittedly haven't had the chance to do much work on the TexCreate project these last few months,...

Stacy RollA counter that listen keyboard events 🕹️
How to make a dynamic number counter so that when you press the up arrow, a number is added and when...

Bernard KFrom Shell to Rust: The Innovative Transformation of fish-shell and Its Impacts on Developer Efficiency
If you're the kind of person who loves to tinker with your command line, customizing it until every...

Omar HiariEmbassy on ESP: Getting Started
This blog post is the first one of a multi-part series of posts exploring various peripherals of the...

DexCreate a REST API in Rust that you wouldn't be (too?) ashamed of deploying to production
Points that I will be covering in this blog post: Application Architecture Application...

Víctor GarcíaSimplifying the Management of Remote SQLite Databases
Introduction With the growing popularity of SQLite usage in websites, particularly with...

GreptimeChaos Engineering - Who's to Blame for the Bug Mess?
Preface GreptimeDB supports deployment in both standalone and distributed modes, but a...

Varun DoshiRust Ownership 101
One of the most common pitfalls that Rust beginners face is the Ownership concept. It is a set of...

ShuttleWhy Enums in Rust feel so much better
A commonly said piece of feedback from someone who's learning Rust as a second language tends to be...

Bernard KExploring the Rust 1.70 Update and LLVM 16: A Comprehensive Look
Understanding the Impact of Rust 1.70 and LLVM 16 on Runtime Performance As a Rust...

Prashanth R.Level up your Typescript game, functionally - Part 3
Welcome back to the final post in the series "Level up your Typescript game, functionally". In the...

Herrington DarkholmeBenchmark TypeScript Parsers: Demystify Rust Tooling Performance
TL;DR: Native parsers used in JavaScript are not always faster due to extra work across languages....