DEVELOPER NEWS STREAM
Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Mukunda Rao Kattallm-retry: Full-Jitter Exponential Backoff for LLM API Calls in Rust
A runtime-agnostic Rust crate with full-jitter exponential backoff, built-in retryable status code lists for Anthropic, OpenAI, Bedrock, and Gemini, and both sync and tokio async support.

Mukunda Rao KattaStop Hammering a Broken API: Circuit Breakers for LLM Calls in Rust
When your retry logic becomes the disaster. A thread-safe Closed/Open/HalfOpen circuit breaker for LLM API calls, with zero dependencies.

Mukunda Rao KattaFour Ways to Truncate Enormous Tool Output Without Breaking UTF-8
A grep result blew up the context window. The fix was one dependency-free Rust crate with four truncation strategies that never split a multi-byte character.

Mukunda Rao KattaRust: Tag Your Agent Tools With Side-Effect Metadata Before Dispatching Them in Parallel
tool-side-effects-tag-rs gives every tool a HashSet of READ/WRITE/IDEMPOTENT/DESTRUCTIVE tags so your dispatcher can check safety before firing concurrent calls.

Mukunda Rao Kattallm-fallback-router-rs: Multi-Provider LLM Failover in Rust
A Rust crate with ordered provider failover for LLM calls. When one provider fails, it tries the next. RetryHint trait keeps it generic over any HTTP client.

Mukunda Rao Kattaagentfit-rs: Token-Aware Message Truncation for Rust LLM Agents
Trim conversation history to fit an LLM context window in Rust, with system prompt protection and paired tool_use/tool_result preservation baked in.

Mukunda Rao Kattallm-budget-window: Per-Minute and Per-Hour Token Caps That Actually Work
A Rust crate with sliding time windows for token and USD budgets. Blocks before the expensive call, not after.

Mukunda Rao Kattaagentvet-rs: Validate Tool Args Before Your Agent Executes Them (Rust)
A Rust crate that wraps tool functions with JSON Schema arg validation and throws a retry-friendly error before any real work happens.

hiyoyoBuilding a Card Game AI with Reinforcement Learning — Implementation Details#2
Introduction This is a follow-up to my previous article. If you haven't read it yet, check...

Bruno BorgesTOML Schema is live
TOML Schema is now available for testing and evaluation, and now has a home:...
pretty ncubeWhen Server Growth Torpedoes Your Treasure Hunt Engine
The Problem We Were Actually Solving I was tasked with scaling our treasure hunt engine to...
pretty ncubeThe Moment the Jaeger Tracer Exhausted Itself and What We Switched To
The Problem We Were Actually Solving Our treasure-hunt engine at Veltrix was not exploding; it was...

TheXperHow I Rebuilt an RPG Map Editor with Rust, React, and WASM
Replacing a map editor sounds like a frontend task. It is not. A browser-based RPG map editor lives...
pretty ncubeThe Moment Veltrix Blew Up and We Had to Write Our Own Shard Router
The Problem We Were Actually Solving The Treasure Hunt Engine isnt a search engine; its a...

38bitsPor que 60% dos programas Solana têm CPI guards mal configurados
⚠ 60% dos programas Solana revisados por nossa equipe em 2025-2026 tinham CPI guards mal configurados...

Mukunda Rao KattaRust: Check If Your Payload Fits a Model's Context Window Before You Send It
prompt-token-counter-rs gives Rust agents a pre-flight fits() check against any model's context window, with a BYO tokenizer hook and a chars/4 default.