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Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Comparing Apples and Oranges: Rust and JavaScript in AOC 2023 Day 1
rust2023-12-01
Jacob W RungeJacob W Runge

Comparing Apples and Oranges: Rust and JavaScript in AOC 2023 Day 1

(cover photo by Anastasiya Romanova on Unsplash) I just wrote a rather long-winded article sharing...

Calibrating an Elven Trebuchet in Rust: Advent of Code 2023 Day 1
adventofcode2023-12-01
Jacob W RungeJacob W Runge

Calibrating an Elven Trebuchet in Rust: Advent of Code 2023 Day 1

Strap in, folks: I stayed up until 2 AM trying to get a solution to the first challenge of this...

fast.ai Book in Rust - Chapter 2 - Part 2
rust2023-12-01
Favil OrbediosFavil Orbedios

fast.ai Book in Rust - Chapter 2 - Part 2

Introduction In the last article we made our datasets and learners more generic. Before...

Advent of Code 2023 - DAY 1
rust2023-12-01
Antonio PerroneAntonio Perrone

Advent of Code 2023 - DAY 1

It's Christmas time and time for Advent of Code 2023 edition. Starting from today I will try to solve...

Unveiling arroy: Meilisearch's Latest ANNs Innovation with Rust and LMDB – A Nod to Spotify's Anno
arroy2023-12-01
Bernard KBernard K

Unveiling arroy: Meilisearch's Latest ANNs Innovation with Rust and LMDB – A Nod to Spotify's Anno

Exploring Arroy: A Rust-Based Approximate Nearest Neighbors Library ...

Recreating the Apple Calculator in Rust using Tauri, Yew and Tailwind
rust2023-11-30
MaxMax

Recreating the Apple Calculator in Rust using Tauri, Yew and Tailwind

Introduction In this tutorial, we will be rebuilding the Apple calculator using Rust....

fast.ai Book in Rust - Chapter 2 - Part 1
rust2023-11-29
Favil OrbediosFavil Orbedios

fast.ai Book in Rust - Chapter 2 - Part 1

Introduction In Part 6, we finished Chapter 1. We didn't get to do everything that we'd...

Rust Game Dev Log #2: Grass Part 2 | Wind Simulation!
rust2023-11-29
Michael MironidisMichael Mironidis

Rust Game Dev Log #2: Grass Part 2 | Wind Simulation!

Where we left off Last time, we went over how to get grass physically modelled in a scene...

Working through the fast.ai book in Rust - Part 6
rust2023-11-28
Favil OrbediosFavil Orbedios

Working through the fast.ai book in Rust - Part 6

Introduction In Part 5, we failed to correctly load weights into our model. In this part,...

TexCreate v3.3 Initial Plans
rust2023-11-28
Mustafif Mustafif

TexCreate v3.3 Initial Plans

I admittedly haven't had the chance to do much work on the TexCreate project these last few months,...

A counter that listen keyboard events 🕹️
rust2023-11-27
Stacy RollStacy Roll

A counter that listen keyboard events 🕹️

How to make a dynamic number counter so that when you press the up arrow, a number is added and when...

From Shell to Rust: The Innovative Transformation of fish-shell and Its Impacts on Developer Efficiency
rust2023-11-27
Bernard KBernard K

From Shell to Rust: The Innovative Transformation of fish-shell and Its Impacts on Developer Efficiency

If you're the kind of person who loves to tinker with your command line, customizing it until every...

Embassy on ESP: Getting Started
rust2023-11-26
Omar HiariOmar Hiari

Embassy on ESP: Getting Started

This blog post is the first one of a multi-part series of posts exploring various peripherals of the...

Create a REST API in Rust that you wouldn't be (too?) ashamed of deploying to production
rust2023-11-27
DexDex

Create a REST API in Rust that you wouldn't be (too?) ashamed of deploying to production

Points that I will be covering in this blog post: Application Architecture Application...

Simplifying the Management of Remote SQLite Databases
rust2023-11-27
Víctor GarcíaVíctor García

Simplifying the Management of Remote SQLite Databases

Introduction With the growing popularity of SQLite usage in websites, particularly with...

Chaos Engineering - Who's to Blame for the Bug Mess?
database2023-11-07
GreptimeGreptime

Chaos Engineering - Who's to Blame for the Bug Mess?

Preface GreptimeDB supports deployment in both standalone and distributed modes, but a...