• OPENDEV HUB V1.0• API STATUS: 100% OPERATIONAL• CLIENT ENGINE: LOADED & CACHED• TRENDING TECH: TAILWIND V4, NEXT.JS 16, RUST, GO• ZERO AUTH REQUIRED
OPENDEVHUB

Command Palette

Search for a command to run...

DEVELOPER RELEASES

DEVELOPER NEWS STREAM

Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Implementing REST client with Rust: an introduction to traits and generics
rust2017-12-27
Sami PietikäinenSami Pietikäinen

Implementing REST client with Rust: an introduction to traits and generics

Practical example how Rust REST client library interface was refactored using traits and generics.

Rust Module Essentials
rust2017-12-19
Sam PagenkopfSam Pagenkopf

Rust Module Essentials

A tour of an important Rust feature, with lots of examples.

Rust, inspire me please!
rust2017-12-08
Angel Daniel Munoz GonzalezAngel Daniel Munoz Gonzalez

Rust, inspire me please!

I've been looking at rust with good eyes

Writing a Brainfuck Interpreter in Rust (and WebAssembly)
rust2017-12-02
Shritesh BhattaraiShritesh Bhattarai

Writing a Brainfuck Interpreter in Rust (and WebAssembly)

Learn how to write an interpreter in Rust and compile to WebAssembly

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 5 - Streams
rust2017-12-06
Francesco CognoFrancesco Cogno

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 5 - Streams

Rust's future streams generators

Getting started with Rust: Function and struct
rust2017-12-06
mnivoliezmnivoliez

Getting started with Rust: Function and struct

Originally posted on my blog Hello everyone! Today we continue on our rust serie, we are going to ta...

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 4 - A "real" future from scratch
rust2017-11-21
Francesco CognoFrancesco Cogno

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 4 - A "real" future from scratch

A simple yet complete future in Rust.

Bitflags 1.0.1 - Part 1
rust2017-11-21
Grayson HayGrayson Hay

Bitflags 1.0.1 - Part 1

this is a post from my blog that I wrote a while ago, I thought I had posted it to dev.to, but...

Firefox Quantum Released
webdev2017-11-15
takimuratakimura

Firefox Quantum Released

Firefox Quantum Released Today.

Embrace the static typing system: Strong types
rust2017-11-11
TechnocoderTechnocoder

Embrace the static typing system: Strong types

How to avoid bugs by creating strong types

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 3 - The reactor
rust2017-11-08
Francesco CognoFrancesco Cogno

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 3 - The reactor

A practical explanation of Rust's reactor

Resolving the game state machine cyclic dependency
refactoring2017-11-05
TechnocoderTechnocoder

Resolving the game state machine cyclic dependency

How to remove the cyclic dependency often found in state machines used for game states

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 2
rust2017-11-03
Francesco CognoFrancesco Cogno

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 2

A quick review of Rust futures' common pitfalls.

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 1
rust2017-10-24
Francesco CognoFrancesco Cogno

Rust futures: an uneducated, short and hopefully not boring tutorial - Part 1

A quick intro to Rust futures to get you started.

Rust for the web
rust2017-10-02
Huy Tr.Huy Tr.

Rust for the web

Web programming with Rust? Yes? No?

Calling Rust from C#
rust2017-10-02
Jeremy MillJeremy Mill

Calling Rust from C#

A guide for calling a rust DLL from C#