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Direct logs, engine updates, and framework notifications parsed from curated RSS feeds and announcements, updated hourly.

Auth Web Microservice with rust using Actix-Web - Complete Tutorial Part 1
rust2018-10-22
Harry GillHarry Gill

Auth Web Microservice with rust using Actix-Web - Complete Tutorial Part 1

Rust utorial for creating an Auth micro service

Plumbing the Deps of the Crate: Caching Rust Docker Builds
knowledge2018-10-23
Michael GattozziMichael Gattozzi

Plumbing the Deps of the Crate: Caching Rust Docker Builds

I’ve been using Docker for Rust code recently, but one of the problems is that using a Dockerfile l...

TIL: Setting Up a Rust Development Environment
rust2018-10-20
Jonas BrømsøJonas Brømsø

TIL: Setting Up a Rust Development Environment

setting up my first Rust dev env

Blog post: A Little Hacktoberfest Fairytale
rust2018-10-16
Jonas BrømsøJonas Brømsø

Blog post: A Little Hacktoberfest Fairytale

my first PR to a Rust project

Rust FFI to NNG
rust2018-10-17
jeikabujeikabu

Rust FFI to NNG

Continuing work on a Rust library for nng (nanomsg-next-gen). Using bindgen to generate FFI bindings...

Rust FFI crate and CI
rust2018-09-30
jeikabujeikabu

Rust FFI crate and CI

For the next phase of a project I need Rust bindings to nng. In this post I’ll create a Rust crate...

Gamepad Input with Rust (cont.)
rust2018-09-27
jeikabujeikabu

Gamepad Input with Rust (cont.)

Continuation of my previous work handling gamepad input with Rust. hidapi DS4 Using...

Building a stack-based virtual machine, part 7 - conditionals
rust2018-09-20
James HartonJames Harton

Building a stack-based virtual machine, part 7 - conditionals

The seventh and last part in my exploration of stack based VMs and how they work

Looking for a mentor
help2018-09-18
Alexander McRaeAlexander McRae

Looking for a mentor

I am looking for someone to help me with a project I am writing. I know exactly what I want to do but am getting confused while implementing it.

Gamepad Input with Rust
rust2018-09-17
jeikabujeikabu

Gamepad Input with Rust

Part of our platform includes a user-space device layer that abstracts input to gamepads supporting...

Building a stack-based virtual machine, part 6 - function calls
rust2018-09-14
James HartonJames Harton

Building a stack-based virtual machine, part 6 - function calls

The sixth part in my exploration of stack based VMs and how they work

Building a stack-based virtual machine, part 5 - the machine
rust2018-09-09
James HartonJames Harton

Building a stack-based virtual machine, part 5 - the machine

The fifth part in my exploration of stack based VMs and how they work

Building a stack-based virtual machine, part 4 - code
rust2018-09-05
James HartonJames Harton

Building a stack-based virtual machine, part 4 - code

The fourth part in my exploration of stack based VMs and how they work

Building a stack-based virtual machine, part 3 - instructions
rust2018-09-05
James HartonJames Harton

Building a stack-based virtual machine, part 3 - instructions

The third part in my exploration of stack based VMs and how they work

Building a stack-based virtual machine
rust2018-08-30
James HartonJames Harton

Building a stack-based virtual machine

Exploration of stack based VMs and how they work

Building a stack-based virtual machine, part 2 - the stack
rust2018-08-30
James HartonJames Harton

Building a stack-based virtual machine, part 2 - the stack

The second part in my exploration of stack based VMs and how they work